Updating my FS9 version CYYJ, I added a fence in the Pat Bay area. (See SS1). Up close, the fence appears normal. Back off a little and things change. (See SS2). Instead of the asphalt being seen through the fence, you see the underlying landclass. The asphalt is the top of a 3D model. There is also a platform under the asphalt. The distance at which the changeover occurs varies with the viewing azimuth. The fence is generated by FenceBuilder PRO and there is only one LOD.
The effect only occurs (at least apparently) in this situation. Fences over aprons and ground polys do not show this characteristic. I have prefaced the asphalt texture name with ZBIAS to ensure it is drawn last, but the landclass shows through anyway.
While it can't be seen in these screenshots, if the viewing angle is low such that a [portion of a building is behind the fence, the building displays instead on the landclass.
Any ideas as to what's wrong or how to fix appreciated.
Don
The effect only occurs (at least apparently) in this situation. Fences over aprons and ground polys do not show this characteristic. I have prefaced the asphalt texture name with ZBIAS to ensure it is drawn last, but the landclass shows through anyway.
While it can't be seen in these screenshots, if the viewing angle is low such that a [portion of a building is behind the fence, the building displays instead on the landclass.
Any ideas as to what's wrong or how to fix appreciated.
Don
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