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Hello,
after some time I got back to scenery creation but Im having this strange texture behavior. In SP and in Blender it looks fine, but after exporting to the SIM it looks as on the screen. What am I missing?
Thank you
EDIT: when I use only ALBEDO it looks ok, but I want to use the metallix and normal maps also.
after some time I got back to scenery creation but Im having this strange texture behavior. In SP and in Blender it looks fine, but after exporting to the SIM it looks as on the screen. What am I missing?
Thank you
EDIT: when I use only ALBEDO it looks ok, but I want to use the metallix and normal maps also.
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