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Strange Water Mask Issue (SBuilderX)

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111
I recently created some orthoimagery with SBuilderX along with a water mask, however, when loaded in FSX, the water from the satellite photo is visible over the FSX water, resulting in this strange phenomenon. Can anyone tell me what needs to be done to fix this?

Thanks!

1-3.jpg
 
Watermasks don't look like water. They act like water.

What you probably want is a blendmask, which makes portions of your image invisible, letting the default water show through.

Dick
 
Thanks, rhumbaflappy.

I made the blend mask for my island, but how can I exclude the entire default land mass but keep my airport?
 
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