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I am trying to create a half decent street light. I have made the model in 3dsMax and the actual 'bulb' area is an alpha material so that it looks like glass in daylight. However I have tried just creating an attachpoint using one of the library effects and I end up with a pretty naff looking glow around the top of the light itself.
Anyone know of a better way to do this or any tips on which is the best effect to use, or amend perhaps to get it looking better than it does.
Thanks
Paul
Anyone know of a better way to do this or any tips on which is the best effect to use, or amend perhaps to get it looking better than it does.
Thanks
Paul