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<?xml version="1.0" encoding="utf-8"?>
<FSData version="9.0">
<Airport state="Quebec" city="Montreal" name="Mascouche" ident="CSK3" lat="45.71880016475920" lon="-73.59895884990689" alt="22.84200000000000" magvar="16.000000" trafficScalar="1.000000" airportTestRadius="1300802.62247102637775" applyFlatten="FALSE" isOnTIN="FALSE">
<Start type="HELIPAD" number="1" designator="NONE" lat="42.63016820517689" lon="-88.60047750268538" alt="300.00" heading="0.00000000000000" />>
</Airport>
</FSData>

Use TaxiwayParking. I used that in the above helipad.zip. You get a choice of using the Start or the TaxiwayParking.I looks like MSFS forces the helicopter to spawn with engines running if a helipad is selected as start position. Anyone know of a workaround to prevent that happening?
Yeah, thanks I saw that. Trouble is a user would have to be briefed to select the parking spot instead of the helipad.Use TaxiwayParking. I used that in the above helipad.zip. You get a choice of using the Start or the TaxiwayParking.

If you zoom way in, you'll see there is a slightly offset parking spot.Yeah, thanks I saw that. Trouble is a user would have to be briefed to select the parking spot instead of the helipad.





hehe, I did CA and AK because they were under 20 rigs each, I've got Adratic rigs as well - but there were well over 50-60, and passed on doing thatThe invisible mesh and the collision box (or cylinder) needs to be set a ground level, I believe. This makes a solid column to the ground.
I made one library object to solidify the landing pad, and separate heliports for each rig. I made a C# program to place (and offset) the landable mesh object from the decompiled Microsoft placement of the over 2000 rigs. I'm 70 years old. Not enough time to place them individually.![]()

TaxiwayParking, works with not linked to main graph? in a oilridge?Use TaxiwayParking. I used that in the above helipad.zip. You get a choice of using the Start or the TaxiwayParking.
