Hi!
As the title says.
I have 2 polygons near the terminal building which are not very close to the runway that are using terraforming with falloff set to 1.000 (1) and for some reason BOTH of these polygons are causing some random bumps on the runway, at the edges of each rectangle.
The only way to revert back the normal terraforming on the terminal (the real DEM data) is to REMOVE BOTH the polygon, removing only one (no matter which one) is not working.
I tried changing the priority of the polygons to 0 to 1000 to 100 to -1000 and any other random number but it didn't work at all.
I noticed that changing the DEM data rectangles priority from 0 to 20 fixes the problem partially, while on some other random places bumps are appearing.
As the title says.
I have 2 polygons near the terminal building which are not very close to the runway that are using terraforming with falloff set to 1.000 (1) and for some reason BOTH of these polygons are causing some random bumps on the runway, at the edges of each rectangle.
The only way to revert back the normal terraforming on the terminal (the real DEM data) is to REMOVE BOTH the polygon, removing only one (no matter which one) is not working.
I tried changing the priority of the polygons to 0 to 1000 to 100 to -1000 and any other random number but it didn't work at all.
I noticed that changing the DEM data rectangles priority from 0 to 20 fixes the problem partially, while on some other random places bumps are appearing.
