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Long time reader first time poster here. I tried to do a search first but couldn't really come up with anything to solve this problem so I am wondering if anybody here can fill me in.
I'm working on a scenery. I have recompiled the source files in FSDS v3.5.1 for FSX with DDS textures. I have created a Alpha channel and saved it to DDS DXT1. Now when I view the object in FSX/acceleration what was once clear is now black. I have attached a pic.
Now when I recompiled it should I have repainted the object all over again?
Also does anybody now if its possible to create a Alpha channel on a portion of a aircraft that you dont want to be seen? I had tried to remove some weapons racks off of a aircraft. But without having the source files for it, I figured I could edit the textures.
I'm working on a scenery. I have recompiled the source files in FSDS v3.5.1 for FSX with DDS textures. I have created a Alpha channel and saved it to DDS DXT1. Now when I view the object in FSX/acceleration what was once clear is now black. I have attached a pic.
Now when I recompiled it should I have repainted the object all over again?
Also does anybody now if its possible to create a Alpha channel on a portion of a aircraft that you dont want to be seen? I had tried to remove some weapons racks off of a aircraft. But without having the source files for it, I figured I could edit the textures.




