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Hello all!
Using 3dsMax 2015 , Nvidia Mental Ray, Arc & Design Ambient Occlusion 50 samples.
I sometimes get this issue here but don't know why its trying to simulate my texture onto the map. Anyone have any ideas? As you can see one side of my UVW map is showing correctly but the other isn't.
Using 3dsMax 2015 , Nvidia Mental Ray, Arc & Design Ambient Occlusion 50 samples.
I sometimes get this issue here but don't know why its trying to simulate my texture onto the map. Anyone have any ideas? As you can see one side of my UVW map is showing correctly but the other isn't.


