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I have run into a bit of a problem. I was just about to release my airport when a few of my friends went to test the scenery. They found that the underlying AFCAD textures bleed through the ground poly when viewing it at an angle. Therefore I went into my sim and found the exact same problem. I know that in Sbuilder I mad the airport flatten was the same as the original flatten altitude. And my layers in Model Converter X begin at 8 for the ground tiles. I am not sure what else to do.
Have you guys had this problem?
Thanks, Ryan
Have you guys had this problem?
Thanks, Ryan

