• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Texture Libraries/FSX

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Thanks mate, a good link.

However, as usual I have a problem.

I have put a texture into Sketchup but when I use it the paint job is in multiples of the texture.

i.e I have used a roller door but the paint result is that my space is made up of many many doors, not just one texture covering the whole space.

If you understand what I mean.

I must be doing something wrong or at least is there something else I have to do before using these textures??

Regards

Richard
 
Right click on the face and choose 'edit texture', you can then scale/modify the texture mapping.

A good time saver is to set the dimensions of the texture to be approximately correct in real terms (i.e. If you texture sheet covers the side of a building that is 20m long, then set the dimensions of that texture in SU to 20m by 20m) This will reduce the amount of texture re-mapping you will need to do.
 
Hi Timmo and many thanks.

I am having more problems and beginning to lose heart after starting off so well.

These b****y textures are doing my head.

I have followed instruction to get a texture into GSU but for some reason the textures are not appearing in the GSU Materials folder.

I have created a new folder and called it Barns because I want to use textures of barns.

Although the texture appears when I open the paint bucket there is nothing in the folder I have created even though I have "saved as".

I have had no success with this importing of photos either.

I'm sure that once I have done it I will be ok but its finding the right tutorial.

If it becomes a drag then I will just have to stick with the default textures.

I am trying to use the CGTextures but having zero success.

Regards

Richard
 
OK, have now got my texture skp showing in the Materials folder of GSU.

Still do not understand how to use them though as I previously asked.

Don't understand how to resize etc, sorry.

Richard
 
OK, have now got my texture skp showing in the Materials folder of GSU.

Still do not understand how to use them though as I previously asked.

Don't understand how to resize etc, sorry.

Richard

Hello Richard...

The re sizing of thetextures can be tricky...

First, using the paint bucket, you would click what your wanting to paint then right after that, right click (with your mouse). A submenu will appear, the one your wanting is "texture" on the submenu.

After you click on "texture" another submenu will appear giving you 3 to 4 options. The very first option on that menu is what you want, "Position". You will see the texture scaling over where your face that your painting with 4 colored icons. Each of those will scale the textures accordingly.

The red icon, with the plus symbol, will move the texture image around but not change the size presay. More used to allow easy access to the icons.

The blue icon, with the trapzoid symbol, will cause the texture to enlarge up and down (or north and south). More like on the y-axis

The yellow icon, with another trapziod symbol, will cause the texture enlarge more on a z-axis.

The green icon, with a circle symbol, will cause the texture to enlarge or less on the x-axis.

The icons mostly used are probably the blue and green icons, sometimes red.

Hope that makes it easier to understand. Once your done right click and than "done". You can even "reset" if you wish to start over.
 
Hi all, after my little detour to the Autogen Annotator, and a very rewarding experience too I am back to SU.

I have ben able to convert a load of FSX default textures for use in SU so a step forward there.

However I have noticed when trawling through the textures sites some textures are stated as be "seamless" so my questions are this,

What is a "seamless" texture and what is the difference between them and one that is not seamless.

I am desperately looking for "cladding" textures, those that you would find on farm buildings, hangers and warehouses but cannot seem to find any, can someone point me in the right direction.

Regards

Richard
 
Hi Richard:

Google "Images" might provide some leads with a query for "corrugated+metal+cladding":

http://www.google.com/images?hl=en&...2m&aqi=g2g-m2&aql=&oq=metal+cladding&gs_rfai=




As far as modeling and texturing in Sketchup with photoreal Materials (that once created might also be tiled "seamlessly"), here is a very nice tutorial... that also starts from the "ground up": ;)

http://courses.washington.edu/udpddp/exercises/tu53.shtml


Other related tutorials involving Sketchup (and optional GIS work with ARC) ...often with pertinent tutorial down-loadable files, are here:

http://courses.washington.edu/udpddp/index.shtml




Creating custom photoreal tiles for use draped and sized textures, or tiled "seamless" texture images in Sketchup can be done in Photoshop (or other graphics apps) with output as image files (ex: *.PNG type) of specified sizes.

This is illustrated in some good "Sketchup Show" YouTube videos by Mike Tadros at "go-2-school.com" here: :idea:

http://www.youtube.com/watch?v=d-gDaq4XOgY&feature=channel

http://www.youtube.com/watch?v=kjB7lYXqYFE&feature=related

http://www.youtube.com/watch?v=yj7_Yh6rQJA&feature=channel


FYI: "go-2-school.com" has other great Sketchup videos by Mike and colleagues available here:

http://go-2-school.com/media



You might also wish to check out Aidan Chopra's books on Sketchup (don't let the "Sketchup For Dummies" title dissuade you.. his tutorial quality is quite good, and his concise, yet relaxed style is rather enjoyable).

Aidan's videos are on YouTube here:

http://www.youtube.com/results?search_query=aidan+chopra+sketchup



PS: Careful... all this Sketchup stuff is very captivating ! :p


Hope this helps ! :)

GaryGB
 
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Gary you are a never ending source of help and advice for which I thank you as indeed are all you other contributors.


I have over the last couple of days picked up on some of these tutorials but guess what I didn't do, yea that's right I didn't bookmark them and you know what its like you can never find that site again.

And I certainly never thought of using Google images, thanks for that.

I will report back.

Regards

Richard
 
Hi Richard:

I try to save at least a bookmark to sites that are of interest, but I too, sometimes get absorbed ...and forget. :o

That is when review of my browsing "History" is helpful: :idea:

FireFox:

History > Show All History

MS Internet Explorer:

Use Nir Sofer's excellent "IEHistoryView" v1.50

...which allows one to "View Visited Web Sites of Internet Explorer"

http://www.nirsoft.net/utils/iehv.html



FYI: Nir's site has many other excellent utilities as well; one of my favorites is his ZipInstaller (especially handy for FS add-ons):

"The ZipInstaller utility installs and uninstalls applications and utilities that do not provide an internal installation program. It automatically extracts all files from the Zip file, copies them to the destination folder you select, creates shortcuts in the start menu and in your desktop, and adds an uninstall module to allow you to automatically remove the software in the future."

http://www.nirsoft.net/utils/zipinst.html


There are those web pages that are vital references I would not wish to lose if the website ever went offline (it happens in the FS world now and then... witness the AVSIM "hack" and recent demise of http://www.scenery.org !).

So for these web pages, I create an "archive" via a default function in FireFox by clicking:

File > Save Page As > [thread file name.htm] > Save As Type: Web Page, Complete > Save


The actual resulting [thread file name.htm] file and associated [thread file name_files] folder to be created after the download is complete can be saved to a physical file folder of preference.

The resulting 2 objects can also be moved (but must be moved as a pair) to another physical file folder of preference.

After placed in the desired location, one can create an URL link to the *.htm file in Windows Explorer:

File > NEW > Shortcut

The "shortcut" *.URL or *.Lnk file can be placed or moved in any physical folder or "virtual" Start menu > Program folder of preference.

...that way a copy of the web page is safely kept on one's system.

On my Win XP Pro system via the "Windows Classic" GUI, MS Internet Explorer 6 can do this via:

Favorites > Add to Favorites > Make Available Offline.

That IE6 dialog option button "Customize" opens the "Offline Favorite Wizard", and allows setting how many levels of links (and content) to keep.

BTW: IIUC, because MSIE History and Cache files are utilized to do this in Internet Explorer, I'd consider them to be vulnerable to corruption or loss if one ever had a system crash and/or did a Windows refresh/reinstall, so I tend to use FireFox for this and a lot of other reasons. ;)

For the reliable and efficient archiving of several levels of web sites, other special software is required (...ideas, anyone ?). :wizard:


PS: As an alternative to "other" sometimes buggy browser plug-ins, Nirsoft has a way to keep copies of "good" tutorial videos:

VideoCacheView allows one to "Save downloaded video files from Web browser cache"

http://www.nirsoft.net/utils/video_cache_view.html


Hope this helps you retrace your steps to some "good FS developer reference sites" (share a few links with us, will 'ya ?) ! :cool:

GaryGB
 
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