Hi,
I am at my wits end with a little project i am doing for some scenery within FSX.
I have yet to finish the vehicle but i would like to get the wheels sorted quickly.
When converting the DAE file to MDL, it shows within MCX that the texture (from a photo i took) is not showing.
I basically took a photo of a wheel from an Oshkosh tanker. I placed that photo (after cropping etc) as a photo texture to place over my simple wheel models so it looks relatively real.
However inside MCX, the wheel textures are showing up as all white (non existent).
I have tried converting the JPG textures into .DDS and also tried .DXTBMP to see if that worked within FSX.
When i started up FSX, i placed the object with my scenery object placement tool and the wheels were just a colourful mess. (The visual you get if you open a DDS image in Photoshop for example).
So, i am a total loss on what to do. I have put the BGL into the "scenery" folder of my scenery and placed the texture files into the "texture" folder. I have tried JPG, DDS and DXTBMP formats using the conversion tool within MCX but to no avail.
Any help would be greatly appreciated. At first i did try to import a wheel from 3DWarehouse to see if i could try that but whenever i started up the placement tool, it would crash FSX for some reason.
Is there any kind soul out there who could look over my files if i send them by email in .rar/.zip?
Thanks
I am at my wits end with a little project i am doing for some scenery within FSX.
I have yet to finish the vehicle but i would like to get the wheels sorted quickly.
When converting the DAE file to MDL, it shows within MCX that the texture (from a photo i took) is not showing.
I basically took a photo of a wheel from an Oshkosh tanker. I placed that photo (after cropping etc) as a photo texture to place over my simple wheel models so it looks relatively real.
However inside MCX, the wheel textures are showing up as all white (non existent).
I have tried converting the JPG textures into .DDS and also tried .DXTBMP to see if that worked within FSX.
When i started up FSX, i placed the object with my scenery object placement tool and the wheels were just a colourful mess. (The visual you get if you open a DDS image in Photoshop for example).
So, i am a total loss on what to do. I have put the BGL into the "scenery" folder of my scenery and placed the texture files into the "texture" folder. I have tried JPG, DDS and DXTBMP formats using the conversion tool within MCX but to no avail.
Any help would be greatly appreciated. At first i did try to import a wheel from 3DWarehouse to see if i could try that but whenever i started up the placement tool, it would crash FSX for some reason.
Is there any kind soul out there who could look over my files if i send them by email in .rar/.zip?
Thanks


