Hi everyone...
I was wondering if I could gain some advise on buildings and how you texture them. I have 3dsmax and photoshop and was wondering if you created the texture first and then model or UVmap and then apply the texture to that model via the UVmap coordinates .
I see so much inspiration here and just wanted to know your thoughts as I am having huge issues uv mapping a simple building as it looks like it should be in a cartoon as its all misaligned etc.
I was wondering if I could gain some advise on buildings and how you texture them. I have 3dsmax and photoshop and was wondering if you created the texture first and then model or UVmap and then apply the texture to that model via the UVmap coordinates .
I see so much inspiration here and just wanted to know your thoughts as I am having huge issues uv mapping a simple building as it looks like it should be in a cartoon as its all misaligned etc.
