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Hello,
I am doing my first steps in blender and in scenery design in general. So I am pretty sure I am missing an important point here.
I want to do a little shed with a white wood texture. When I texture it in blender it looks like this:
But when I export the object (as .obj or .x) it looks like this in MCX:
In blender I set the Y-size (Mapping) to 5 to repeat the texture more often. But this setting does not seem to get exported and I don't find a similar setting in MCX. Someone of you knows a way around this?
I am doing my first steps in blender and in scenery design in general. So I am pretty sure I am missing an important point here.
I want to do a little shed with a white wood texture. When I texture it in blender it looks like this:
But when I export the object (as .obj or .x) it looks like this in MCX:
In blender I set the Y-size (Mapping) to 5 to repeat the texture more often. But this setting does not seem to get exported and I don't find a similar setting in MCX. Someone of you knows a way around this?