- Messages
- 466
- Country

Hi all,
This is a project I've been involved with for over 4 years now and we're finally nearing the end. My role over the past 2 1/2 of those years has been to transform the cockpit into something authentic and usable in-sim. The original cockpit was done by two other artists. While they did a fantastic job, they did not capture many of the colors and details of the plane correctly (we also didn't have very good reference when we started). Some of the more noteworthy parts that I've built from scratch are the autopilot panel/glareshield area, center console, tiller wheel, MCDUs, throttles, speedbrake handle, and all knobs on the overhead. Besides those, I've made various major and minor mesh/texture enhancements to most parts of the cockpit (dirt/wear on the overhead, for example).
This is a project I've been involved with for over 4 years now and we're finally nearing the end. My role over the past 2 1/2 of those years has been to transform the cockpit into something authentic and usable in-sim. The original cockpit was done by two other artists. While they did a fantastic job, they did not capture many of the colors and details of the plane correctly (we also didn't have very good reference when we started). Some of the more noteworthy parts that I've built from scratch are the autopilot panel/glareshield area, center console, tiller wheel, MCDUs, throttles, speedbrake handle, and all knobs on the overhead. Besides those, I've made various major and minor mesh/texture enhancements to most parts of the cockpit (dirt/wear on the overhead, for example).












