• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Thank you Arno

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australia
Just want to thank you for the enormous effort you put into this community.I have been tuning into FSDeveloper for some time now so today I decided to join in.
I have been designing aircraft in fsds and gmax with some considerable success, but recently I have taken on designing objects for rwy12 and two weeks ago I invested in EZ Scenery.
It has taken me that long to work out how to create an object and texture it in gmax, and today thanks to your comments and some of the guys on this forum I was able to create the night textures and got them to work with your MDL Tweaker.

Keep up the good work we do appriciated.
Regards Temman.
 
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