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Hi everyone!
I just wanted to share my current project with you guys! Being a pilot from Alaska, I have always been disappointed with the lack of attention for the island of Kodiak. So, I have decided to take the task upon myself!
So far, the ground polygon for PADQ has been nearly completed, as well as the majority of the buildings modeled. Water masks and blend masks have also been completed for most airports around the island. In addition, nearly all buildings for Ouzinkie (4K5) have been modeled as well.
Here are a few pictures of my work thus far!
The project will be completed in the following order (for the most part) -
Volume One:
Volume Three:

I just wanted to share my current project with you guys! Being a pilot from Alaska, I have always been disappointed with the lack of attention for the island of Kodiak. So, I have decided to take the task upon myself!
So far, the ground polygon for PADQ has been nearly completed, as well as the majority of the buildings modeled. Water masks and blend masks have also been completed for most airports around the island. In addition, nearly all buildings for Ouzinkie (4K5) have been modeled as well.
Here are a few pictures of my work thus far!
The project will be completed in the following order (for the most part) -
Volume One:
This volume will include the only two paved airports on the entire island, PADQ and PAKD.
Also included, vector data and 5m mesh for the entire island (Kodiak and Afognak Island).
Volume Two:Also included, vector data and 5m mesh for the entire island (Kodiak and Afognak Island).
This volume will include all of the other airports (primarily seaplane bases with a few gravel strips) on both the islands of Kodiak and Afognak.
Airports Included:
ORI, 4K5, KYK, 6R7, AKK, KOY, KMY, 2A3, AK81, WSJ, ALZ, KWP, KKL, KKB, KPR, KPY, 9Z3, and T44.
Airports Included:
ORI, 4K5, KYK, 6R7, AKK, KOY, KMY, 2A3, AK81, WSJ, ALZ, KWP, KKL, KKB, KPR, KPY, 9Z3, and T44.
Volume Three:
This volume will complete the entire project! Custom landclass/vector landclass (and textures), POI's, and many other features!
I'll be updating this thread as I progress with my work on the project. Please let me know if you guys have any questions, comments, or suggestions!!





