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Arno, when I downloaded the latest dev version I think I saw a change note about a TooltipID fix. I was hoping for a solution to this issue so I went in to test it. Unfortunately I still get corrupted TooltipID's in the exported FSX model. Example:
In MCX, the original modelpart has stock animation tag "lever_mixture0" with mouserec "custom_mrec_00".
In the sim, that tooltip reads "Engine 1 Mixture Control (100%)". In the FSX SDK this corresponds with TooltipID = TOOLTIPTEXT_THROTTLE_ENG1_MIXTURE_PERCENT.
When I use the exported model in FSX, the tooltip is wrong, it reads "Engine 3 Exhaust Gas Temperature Gauge (-273 C)" which corresponds with SDK TooltipID = TOOLTIPTEXT_ENG3_EGT_CELSIUS.
If I look in the exported ModelDef.xml file, I see this as mouserec - the TooltipID is converted to number "41020":
I hope this helps to identify the cause of this problem.
In MCX, the original modelpart has stock animation tag "lever_mixture0" with mouserec "custom_mrec_00".
In the sim, that tooltip reads "Engine 1 Mixture Control (100%)". In the FSX SDK this corresponds with TooltipID = TOOLTIPTEXT_THROTTLE_ENG1_MIXTURE_PERCENT.
When I use the exported model in FSX, the tooltip is wrong, it reads "Engine 3 Exhaust Gas Temperature Gauge (-273 C)" which corresponds with SDK TooltipID = TOOLTIPTEXT_ENG3_EGT_CELSIUS.
If I look in the exported ModelDef.xml file, I see this as mouserec - the TooltipID is converted to number "41020":
Code:
<PartInfo>
<Name>custom_mrec_00</Name>
<MouseRect>
<Cursor>Hand</Cursor>
<TooltipID>41020</TooltipID>
<MouseFlags>WheelDown+WheelUp+LeftDrag+LeftSingle</MouseFlags>
<CallbackDragging>
<Variable>GENERAL ENG MIXTURE LEVER POSITION:1</Variable>
<Units>percent</Units>
<Scale>163.839996337891</Scale>
<YScale>-163.839996337891</YScale>
<MinValue>0</MinValue>
<MaxValue>16384</MaxValue>
<EventID>65919</EventID>
</CallbackDragging>
</MouseRect>
</PartInfo>
I hope this helps to identify the cause of this problem.
Last edited:
