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P3D v5 Tranparent Texture in Front of Another Transparent Texture

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germany
Hi all,

I am not sure if this is the correct section, as it is not really a MCX problem but I am looking for the correct settings in MCX.

I have a little terminal with transparent glass textures outside and one internal model, which also has partly transparent textures (the plants). But now when I am outside of the terminal, I cannot see the internal model at all. If I render the texture of the internal model opaque, the internal model can be seen, but the plants don't look as they're supposed to.

I am now a bit lost, which setting of which texture (internal model or glass) I have to change and if it is solvable at all.

OgzSFjA.jpg


HPyfVsQ.jpg
 
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