stevo said:Just a quick word on these transparent textures.
I've built a tower with semi-transparent glass, I used a 64x64 texture square the colour I like, converted to dtx1 with no alpha and no mipmaps. and set the opacity value in the material editor to 70%
The thing i've found is if I export all the tower along with the glass it does'nt work and if the glass portion of the tower is set away from the 0,0 point in gmax. I get the 'I only see the horizon through the glass and nothing else'.
If I set the glass portion so the 0,0 is in the center, and export it seperate from the rest of the building, so i would have tower.mdl and towergls,mdl. Everything works great.
Heres some pics, as you can see the other buildings are clearly visable through the glass.
Stevo
Hi Stevo,
I did what you've written, but there is no transparant. Pls help
