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Hi.
I am working on a scenery project. I've created this hangar below with semi transparent windows. I did this by creating a texture sheet for the widows and saved the texture as a dxt3 with an alpha channel.
Looking through the hangar doors you can see the hangar doors at the other end of the hangar, but in the second screen shot the hangar doors are transparent.
I'm probably not doing this right, so is there away to get the transparency in the hangar doors windows with out one side disappearing?
I am working on a scenery project. I've created this hangar below with semi transparent windows. I did this by creating a texture sheet for the widows and saved the texture as a dxt3 with an alpha channel.
Looking through the hangar doors you can see the hangar doors at the other end of the hangar, but in the second screen shot the hangar doors are transparent.
I'm probably not doing this right, so is there away to get the transparency in the hangar doors windows with out one side disappearing?


