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I use Gmax 1.2 and I'm having trouble setting it up to tweak a Gmax poly to become a ground poly. (for FS2004)
I've changed my makemdl.cfg (with the FS2004 SDK version of MakeMDL.exe) so that it saves the asm files, and I can go into them, but they look like this with no ADDOBJ line to change.
I tried using MDLcommander instead to export things but when I put in in the plugins and chaged it to makeMDL.exe, I get the message
"MakeMDL was not found, or failed to convert the model specified in 'C\:......<etc>' to a .MDL file. Check your system path to ensire MakeMDL is on it."
I've checked it and it IS there, and it IS called MakeMDL.exe. I get this error if I replace it with the MakeMDL.exe from the FS2002 SDK as well.
I've changed my makemdl.cfg (with the FS2004 SDK version of MakeMDL.exe) so that it saves the asm files, and I can go into them, but they look like this with no ADDOBJ line to change.
; compile with BGLC /MDL C:\Documents and Settings\Chris\My Documents\Madeira\finished models\apron.asm
db 'R','I','F','F' ; RIFF file identifier
dd bgl_data_end - $ - 4 ; size of RIFF data
db 'M','D','L','9' ; file identifire (FS9 model)
db 'M','D','L','H'
dd visual_model_header_end - $ - 4
dd visual_model_header_end - $ - 4
dd 0
dd 0
dd 551
dd 0
dd 0
dd 152
db 'F','S','8','0'
dd 2304
visual_model_header_end label dword
db 'I','S','F','T'
dd ver_end - $ - 4
db "MakeMDL - FS90 (9.00.030612.02)",0
ver_end label word
bounding_box_riff_start label word
db 'B','B','O','X'
dd bounding_box_riff_end - $ - 4
real4 -0.017, 0.000, -541.246
real4 99.146, 0.000, 395.885
bounding_box_riff_end label word
model_outside label BGLCODE
model_shadow label BGLCODE
model_inside label BGLCODE
crash_riff_start label BGLCODE
db 'C','R','A','S'
dd crash_riff_end - $ - 4
BGL_CRASH_START model_crash_end, 551
BGL_CRASH_OCTTREE crash_end_1
dw CRASH_FLAG_BUILDING_PLANE ; crash type
dw 1 ; nodes used
real4 -0.017147,0.000000,-541.245972 ; Box x,y,z
real4 312.377075,312.377075,937.131226 ; Box w,h,d
dw 1, 1, 1, 1, 1, 1, 1, 1 ; base offset into node table, one for each top-level branch
; So if you take branch 2 (count from 0), you add 1 to indices you encounter on that branch
; Nodes (254=empty 255=full, else an index into branch)
OCTTREE_NODE 254, 254, 254, 254, 254, 254, 254, 254 ; node 0
crash_end_1 label word
model_crash_end label word
BGL_RETURN
crash_riff_end label BGLCODE
exterior_riff_start_0 label BGLCODE
db 'E','X','T','E'
dd exterior_riff_end_0 - $ - 4
LOD_0L label BGLCODE
include C:\Documents and Settings\Chris\My Documents\Madeira\finished models\apron_0.asm
exterior_riff_end_0 label BGLCODE
bgl_data_end label BGLCODE
I tried using MDLcommander instead to export things but when I put in in the plugins and chaged it to makeMDL.exe, I get the message
"MakeMDL was not found, or failed to convert the model specified in 'C\:......<etc>' to a .MDL file. Check your system path to ensire MakeMDL is on it."
I've checked it and it IS there, and it IS called MakeMDL.exe. I get this error if I replace it with the MakeMDL.exe from the FS2002 SDK as well.

