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Hey everyone, first time poster. Hope to stick around a while!
I'm working on building a bush strip for FSX that really isn't represented well in the default scenery (no surprise). It is BYA, Boundary, Alaska. I have a (bad quality) Google Earth picture representing the airport and surrounding scenery. For now, I just want the strip to look right, with the right colors, shapes, etc. Then, I'll work on making it look more realistic with any dips and divots that are in it that I can find, as well as blending the mesh into the surrounding area. I've followed the tutorial for SBuilderX provided on the AussieX scenery forum HERE as best I could. The only part I didn't do was making the watermask, since there is no water in the area. The tutorial says if this is the case to just go to 6 sources instead of 7. That's been done. I have all seasonal textures, or at least temporary ones, and everything is in the Work folder in SBX. I edited the .INF file to show all of this, copy and pasting from the example given in the tutorial and providing my own information where needed. Everything looks okay to me, but when I drag the .INF file over resample.exe in the same work folder, a command window (DOS) opens for less than a second and closes. There is no .bgl in the work folder.
Previously when I did this last night very quickly with only summer textures, it worked right, though obviously I did something wrong since the scenery was too large for the airport, at least 3 times too big. Still, there was a .bgl. This time, there is nothing.
Below is my .INF file:
[Source]
Type = MultiSource
NumberOfSources = 6
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_su.BMP"
Variation = June, July
Channel_BlendMask = 2.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Source2]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_sp.BMP"
Variation = March, April, May
Channel_BlendMask = 2.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Source3]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_fa.BMP"
Variation = August, September, October
Channel_BlendMask = 2.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Source4]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_wi.BMP"
Variation = November, December, January, February
Channel_BlendMask = 2.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Source5]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_LM.BMP"
Variation = Night
Channel_BlendMask = 6.0
Channel_LandWaterMask = 7.0
NullValue =
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Source6]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_B.TIF"
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Destination]
DestDir = "."
DestBaseFileName = "mh_boundary"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 100
In my work folder, I have: L13X1768X1770Y4360Y4362.bmp; L13X1768X1770Y4360Y4362_su.bmp; L13X1768X1770Y4360Y4362_sp.bmp; L13X1768X1770Y4360Y4362_fa.bmp; L13X1768X1770Y4360Y4362_wi.bmp; L13X1768X1770Y4360Y4362_LM.bmp; L13X1768X1770Y4360Y4362_B.tif; L13X1768X1770Y4360Y4362_W.tif (not needed, but there anyway); and L13X1768X1770Y4360Y4362.txt. I also have my default SBX Photo01.INF, my revised .INF, xxx.SBX, xxx.BAK.SBX, resample.exe and TmfViewer.exe.
What am I doing wrong?? Any tips/help is greatly appreciated!
Thanks,
Matt
I'm working on building a bush strip for FSX that really isn't represented well in the default scenery (no surprise). It is BYA, Boundary, Alaska. I have a (bad quality) Google Earth picture representing the airport and surrounding scenery. For now, I just want the strip to look right, with the right colors, shapes, etc. Then, I'll work on making it look more realistic with any dips and divots that are in it that I can find, as well as blending the mesh into the surrounding area. I've followed the tutorial for SBuilderX provided on the AussieX scenery forum HERE as best I could. The only part I didn't do was making the watermask, since there is no water in the area. The tutorial says if this is the case to just go to 6 sources instead of 7. That's been done. I have all seasonal textures, or at least temporary ones, and everything is in the Work folder in SBX. I edited the .INF file to show all of this, copy and pasting from the example given in the tutorial and providing my own information where needed. Everything looks okay to me, but when I drag the .INF file over resample.exe in the same work folder, a command window (DOS) opens for less than a second and closes. There is no .bgl in the work folder.
Previously when I did this last night very quickly with only summer textures, it worked right, though obviously I did something wrong since the scenery was too large for the airport, at least 3 times too big. Still, there was a .bgl. This time, there is nothing.
Below is my .INF file:
[Source]
Type = MultiSource
NumberOfSources = 6
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_su.BMP"
Variation = June, July
Channel_BlendMask = 2.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Source2]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_sp.BMP"
Variation = March, April, May
Channel_BlendMask = 2.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Source3]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_fa.BMP"
Variation = August, September, October
Channel_BlendMask = 2.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Source4]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_wi.BMP"
Variation = November, December, January, February
Channel_BlendMask = 2.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Source5]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_LM.BMP"
Variation = Night
Channel_BlendMask = 6.0
Channel_LandWaterMask = 7.0
NullValue =
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Source6]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "L13X1768X1770Y4360Y4362_B.TIF"
SamplingMethod = Gaussian
ulyMap = 64.0914075226232
ulxMap = -141.15234375
xDim = 8.58306884765625E-05
yDim = 3.7521986643844E-05
[Destination]
DestDir = "."
DestBaseFileName = "mh_boundary"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 100
In my work folder, I have: L13X1768X1770Y4360Y4362.bmp; L13X1768X1770Y4360Y4362_su.bmp; L13X1768X1770Y4360Y4362_sp.bmp; L13X1768X1770Y4360Y4362_fa.bmp; L13X1768X1770Y4360Y4362_wi.bmp; L13X1768X1770Y4360Y4362_LM.bmp; L13X1768X1770Y4360Y4362_B.tif; L13X1768X1770Y4360Y4362_W.tif (not needed, but there anyway); and L13X1768X1770Y4360Y4362.txt. I also have my default SBX Photo01.INF, my revised .INF, xxx.SBX, xxx.BAK.SBX, resample.exe and TmfViewer.exe.
What am I doing wrong?? Any tips/help is greatly appreciated!
Thanks,
Matt


