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Try to use Glass Material -

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sweden
Hi There. Now I am coming with a new question and I hope that I someone can help me what I am doing wrong.

Well I have a small tower with glass material and a emissive spehere inside.
What I want is to get it a little dimmed with the alpha channel

OK First Pic Base Color Alpha 0 is the first try Setting Alpha to 0
Gives as expected full transparens as seen in the result Alpha 0

Then I want to dim the glass a little and added .01 to the Alpha Channel
And the windows glass goes totally Opacque.
This happens just when I write Alpha 0.01 (At 0.009 the glass is still 100% transparent)

What am I missing? I am rather sure that I have earlier been able to dim the glass But now my brain don't
respond at all.

What I want is to dim the blue sphere a little - not to much but just a little.
All tips is appreciated. Base Color Alpha 0.jpgresult Alpha 0.jpgBase Color Alpha 0,01.jpgresult Alpha 0,01.jpg

// Erland
 
Hi Again. After a while I found out that something must have happened with the material.
I create a new material with same properties and assiged it to another mesh that I placed on the airport.
And it works perfect as it should.
So I think that the solution for materials that is not acting as expected is to delete this material and create a new.

I saw in the bottom keyword (Custom Properties) in the material tab that my new created material have around 12 properties.
But the one that is failed above - It have much more custom properties. Maybe up to 50.

// Erland
 
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