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ADE Trying to convert files to use in ADE

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us-georgia
Ok I'm new here, so if this is the wrong place for this, please point me to the right forum. I am building an airport completely from scratch. I have some .bmp files of some plants that I would like to add to the airport (specifically for looks only). I need to convert these .bmp files to .bgl files and .mdl files in order to import them into ADE. I know I will most likely need to convert the .bmp to .obj first in order to use MDCX to convert to the other formats. I've found some online converters that will convert to the .obj, but MDCX won't load them in correctly. What I need is a program that is stand alone that will do the correct conversion for me. I either need to convert to the correct .obj file or do the .bgl and .mdl files directly. does anyone know of such a converter program? I've been at this conversion thing for hours and just can'[t get it right or even get files that are usuable.
 
Unfortunately, I don’t think your conversion will work. BMP files are textures, which means they have only information about the color of the pixels – not any 3-D object information. You’re trying to directly convert a texture into a 3-D object which is far as I know is not possible.

There are various ways to create a texture image in FS. Some depend on the Sim that you are going to use it in, which you don’t mention. One way is to create a ground polygon in ADE or MCX, and use that texture for that purpose. Another would be to use a 3-D CAD program like GMAX, 3-D max, or blender. Then map that object with the texture.
 
The thing is, back in the olden days (running win 7, a long long time ago in a far far away place....) I was doing this same thing using bmp images of some signs I created (still have some of the original files) and I was able to convert them into .bgl files that I could actualy import into ADE 's image library and place them into the airport and they did work, both in ADE and FSX. I just can't remember what program I used to convert the BMP files. I know it was a multistep process, I do remember I had to convert the .bmp files to .dds files first, then to a .mdl file, then to a .bgl file. I just can't seem to remember what program I used for the .bgl conversion. I know it was some kind of scenery program (I know it wasn't Gmax or Blender or anything complicated) it was I used. I remember some program that was called FS Scenery (Or something) that was usuable with some location limitations in the free version. I just don't remember the name exactly for the program or even where I got it from. I no longer have it on any of my backup drives from back then. It either got lost or deleted . Does anyone out there remember such a program? I know something had to be available, because like I said, I have some of the old .bgl files I made way back when. What I want to do is create some custom signs and custome vegetation (flowers and such) to add to the ADE library that I can place in my airport and compile them with the airport. As far as I know, you can only do that with .bgl and .mdl files.
 
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