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FSXA Turboprop Engine Start Smoke Effect Issue

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160
Country
germany
I have a weird effect in my Soloy Turboprop project: during engine start (manually or with Shift+E) i have a smoke effect like a piston. And now I try to turn it off without success. Under normal conditions turboprob engines have no smoke effect on start up. And I am using standard coding for engine start-up.

No fx_engstrt is active in aircraft.cfg. Airfiles are IMHO Turboprop (but I am no specialist on *.air). No gauges are on it. No entry in modeldef like K:smoke etc...

Could be a modelling or an airfile issue. Perhaps I missed an important thing? I used PROP0 to animate propeller?!?

Any ideas to bring me on it?

Thomas
 
It's not going to be a modelling or airfile issue.

I would try putting in a startup entry in case FSX defaults to fx if you leave it out. I think, from memory, that this will happen for wing tip vortices. If you don't specify an fx then FSX will still use a default fx. If you don't want wing tip vortices you must specify a dummy fx. I'm pretty sure fx_dummy is a default one and it essentially does nothing.

[EFFECTS]
startup=fx_dummy
 
I've just tested this with the default C208. It doesn't have an assigned engine start effect in the aircraft.cfg either but still emits smoke. Maybe this is hardcoded behaviour.
 
Where an effect is not specified in the aircraft.cfg, a default effect will be used. The default for start up is fx_engstrt.
Roy
 
Yes Roy you are right. I took a closer look in SDK first - but didn´t find the right entries. Sometimes the SDKs are nightmares for non native english speaking people like me. But I agree with you, the sdk is the best help for beginners like me.

Thomas
 
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