Hi,
I have been using MCX for some time without any errors. Yet this afternoon i was adding an effect to a ship i had modelled in Sketchup.
Suddenly it became unresponsive and came up with an error dialog box stating i had run out of memory. I looked and MCX was using 1.4gb of memory!!
It then went to "Not Responding" and a big red X came up instead of my model.
I restarted MCX in the hope of going through the process (making the decks hard, adding an effect (smoke) and converting textures (to DDS) however when i restarted MCX and pressed the Add Effect button in the Attached Object Editor, i had this error below....
(I even tried restarting the laptop and then re-installing the latest Development release yet again but it is still not working)
Attached Object Editor
Exception Text **************
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ASToFra.ObjectRenderer.Renderer3DHandlerType.DrawModelPart(ModelPart mPart, RenderNodes renderNodes)
at ASToFra.ObjectRenderer.Renderer3DHandlerType.RenderSceneGraphNode(SceneGraphNode sn, RenderNodes renderNodes)
at ASToFra.ObjectRenderer.Renderer3DHandlerType.RenderSceneGraphNode(SceneGraphNode sn, RenderNodes renderNodes)
at ASToFra.ObjectRenderer.Renderer3DHandlerType.RenderShadows()
at ASToFra.ObjectRenderer.Renderer3DHandlerType.RenderScene()
at ASToFra.ObjectRenderer.Renderer3DHandlerType.Paint(Object sender, PaintEventArgs e)
at System.Windows.Forms.Control.OnPaint(PaintEventArgs e)
at GRV11.GRControl.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4214 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Launcher_ModelConverterX
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ModelConverterX.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4214 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4212 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
ModelConverterX
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ModelConverterX.DLL
----------------------------------------
Interfaces
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/Interfaces.DLL
----------------------------------------
ObjectModel3D
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ObjectModel3D.DLL
----------------------------------------
ObjectWriter
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ObjectWriter.DLL
----------------------------------------
ObjectReader
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ObjectReader.DLL
----------------------------------------
EventLog
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/EventLog.DLL
----------------------------------------
ObjectRenderer
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ObjectRenderer.DLL
----------------------------------------
GRV11DLL
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/GRV11DLL.DLL
----------------------------------------
ParticleEffects
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ParticleEffects.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Utils
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/Utils.DLL
----------------------------------------
TextureObject
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/TextureObject.DLL
----------------------------------------
System.Web
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4209 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
TextureLoader
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/TextureLoader.DLL
----------------------------------------
ObjectEditor
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ObjectEditor.DLL
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Everything was fine up until MCX started going haywire on memory and now i can no longer finish my model. I am literally "complete" and all i had to do is add the smoke and re-do the deck (make it hard) and convert some textures.
I have been using MCX for some time without any errors. Yet this afternoon i was adding an effect to a ship i had modelled in Sketchup.
Suddenly it became unresponsive and came up with an error dialog box stating i had run out of memory. I looked and MCX was using 1.4gb of memory!!
It then went to "Not Responding" and a big red X came up instead of my model.
I restarted MCX in the hope of going through the process (making the decks hard, adding an effect (smoke) and converting textures (to DDS) however when i restarted MCX and pressed the Add Effect button in the Attached Object Editor, i had this error below....
(I even tried restarting the laptop and then re-installing the latest Development release yet again but it is still not working)
Attached Object Editor
Exception Text **************
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ASToFra.ObjectRenderer.Renderer3DHandlerType.DrawModelPart(ModelPart mPart, RenderNodes renderNodes)
at ASToFra.ObjectRenderer.Renderer3DHandlerType.RenderSceneGraphNode(SceneGraphNode sn, RenderNodes renderNodes)
at ASToFra.ObjectRenderer.Renderer3DHandlerType.RenderSceneGraphNode(SceneGraphNode sn, RenderNodes renderNodes)
at ASToFra.ObjectRenderer.Renderer3DHandlerType.RenderShadows()
at ASToFra.ObjectRenderer.Renderer3DHandlerType.RenderScene()
at ASToFra.ObjectRenderer.Renderer3DHandlerType.Paint(Object sender, PaintEventArgs e)
at System.Windows.Forms.Control.OnPaint(PaintEventArgs e)
at GRV11.GRControl.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4214 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Launcher_ModelConverterX
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ModelConverterX.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4214 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4212 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
ModelConverterX
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ModelConverterX.DLL
----------------------------------------
Interfaces
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/Interfaces.DLL
----------------------------------------
ObjectModel3D
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ObjectModel3D.DLL
----------------------------------------
ObjectWriter
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ObjectWriter.DLL
----------------------------------------
ObjectReader
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ObjectReader.DLL
----------------------------------------
EventLog
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/EventLog.DLL
----------------------------------------
ObjectRenderer
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ObjectRenderer.DLL
----------------------------------------
GRV11DLL
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/GRV11DLL.DLL
----------------------------------------
ParticleEffects
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ParticleEffects.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Utils
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/Utils.DLL
----------------------------------------
TextureObject
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/TextureObject.DLL
----------------------------------------
System.Web
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4209 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
TextureLoader
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/TextureLoader.DLL
----------------------------------------
ObjectEditor
Assembly Version: 1.0.0.0
Win32 Version: 1.3.0.0
CodeBase: file:///C:/Users/Louise%20%26%20Rich/Documents/Sketchup%20Files/ObjectEditor.DLL
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Everything was fine up until MCX started going haywire on memory and now i can no longer finish my model. I am literally "complete" and all i had to do is add the smoke and re-do the deck (make it hard) and convert some textures.
Last edited:

