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I am just doing some basic exercises to help me understand Gmax and FSX when it comes to scenery object creation.
I have read the SDK section Environment Kit\Modeling SDK\FSX Materials and I have been trying to play around with this to see what the results are.
The problem is the image does not show up in the UVW map when I unwrap it. This only happens when I create an FSX material. If I create the material as standard it shows up no problem.
It maps just fine and I actually can manipulate the map however the image is not there to let you know where the limits are.
There has got to be something very simple I am missing that is doing this.
Once again thanks for the help
I have read the SDK section Environment Kit\Modeling SDK\FSX Materials and I have been trying to play around with this to see what the results are.
The problem is the image does not show up in the UVW map when I unwrap it. This only happens when I create an FSX material. If I create the material as standard it shows up no problem.
It maps just fine and I actually can manipulate the map however the image is not there to let you know where the limits are.
There has got to be something very simple I am missing that is doing this.
Once again thanks for the help
