Loaded an old ADE file (1.3?) into Vista 64/quad system. Installed all upgrades. Tried to compile existing old file, failed. Checked with environment checker, problem with SDK version 2. Uninstalled this and went back to SP1a, environment checker now happy with green code. Compiler still fails:
ScruffyDuck Scenery Design Engine Compiling
Using UNKNOWN BglComp....
INTERNAL COMPILER ERROR: #C1003: Failed to create MSXML object! (0x80040154)
Parsing document: F:\fsx\Addon Scenery\Pechenga WW2\Scenery\PECH_ADEX_JMR.xml
INTERNAL COMPILER ERROR: #C2430: Unrecoverable error parsing XML!
INTERNAL COMPILER ERROR: #C2006: Parse failed (0x80004005)
INTERNAL COMPILER ERROR: #C2003: Failed to process file: F:\fsx\Addon Scenery\Pechenga WW2\Scenery\PECH_ADEX_JMR.xml
The unknown BGL compiler part is baffling.
Apparently my .NET is 3.5; MSXML is 3,4,5 and 6, simconnect is all ticked: no FS( as not installed. All FSX and FSX-SDK boxes checked, FSX module 4.57, FSX SDk install path shows as C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\ and it is there.
Any help will be appreciated.
James
ScruffyDuck Scenery Design Engine Compiling
Using UNKNOWN BglComp....
INTERNAL COMPILER ERROR: #C1003: Failed to create MSXML object! (0x80040154)
Parsing document: F:\fsx\Addon Scenery\Pechenga WW2\Scenery\PECH_ADEX_JMR.xml
INTERNAL COMPILER ERROR: #C2430: Unrecoverable error parsing XML!
INTERNAL COMPILER ERROR: #C2006: Parse failed (0x80004005)
INTERNAL COMPILER ERROR: #C2003: Failed to process file: F:\fsx\Addon Scenery\Pechenga WW2\Scenery\PECH_ADEX_JMR.xml
The unknown BGL compiler part is baffling.
Apparently my .NET is 3.5; MSXML is 3,4,5 and 6, simconnect is all ticked: no FS( as not installed. All FSX and FSX-SDK boxes checked, FSX module 4.57, FSX SDk install path shows as C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\ and it is there.
Any help will be appreciated.
James




