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upgraded 1.47.7 new machine/OS- problems

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unitedkingdom
Loaded an old ADE file (1.3?) into Vista 64/quad system. Installed all upgrades. Tried to compile existing old file, failed. Checked with environment checker, problem with SDK version 2. Uninstalled this and went back to SP1a, environment checker now happy with green code. Compiler still fails:
ScruffyDuck Scenery Design Engine Compiling
Using UNKNOWN BglComp....

INTERNAL COMPILER ERROR: #C1003: Failed to create MSXML object! (0x80040154)

Parsing document: F:\fsx\Addon Scenery\Pechenga WW2\Scenery\PECH_ADEX_JMR.xml

INTERNAL COMPILER ERROR: #C2430: Unrecoverable error parsing XML!
INTERNAL COMPILER ERROR: #C2006: Parse failed (0x80004005)
INTERNAL COMPILER ERROR: #C2003: Failed to process file: F:\fsx\Addon Scenery\Pechenga WW2\Scenery\PECH_ADEX_JMR.xml

The unknown BGL compiler part is baffling.

Apparently my .NET is 3.5; MSXML is 3,4,5 and 6, simconnect is all ticked: no FS( as not installed. All FSX and FSX-SDK boxes checked, FSX module 4.57, FSX SDk install path shows as C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\ and it is there.

Any help will be appreciated.
James
 
I'm not clear what the Environment Checker said - it is now green, OK for FSX?

The UNKNOWN Compiler is always there - no problem.

That error often means that you don't have MSXML 4 installed - try reinstalling it.

Hope this helps,
 
I agree with Tom. That error is pretty much sure to be a problem with the MSXML 4 install.
 
OK, uninstalled MSXML and reinstalled as MSXML 4.0 using MS download msxml.msi from their download site. Still the same problem. Created a new fictional airfield and got the same message as I posted. I presume that msxml will install in a default Windows folder and that it doesn't have a particular, user-directed folder.
 
Just to expand, the installer indicated that I installed MSXML 4.0 SP2 and SDK were installed on my machine
 
Hi,

If using Vista or System 7, then when starting ADE right click it and choose Run as Administrator.

If this doesn't work, you may need to give the FS folder full permission for All Groups.

Hope this helps,
 
Thanks for the tips. Actually took everything off the machine relating to FSX SDk and ADE, MSXML then put it all back including SDK SP1a and MSXML 4.0 SP2 using default C disk, not my favourite location, , set ADE app as XP compatible ran as administrator, set permissions for FS folders. Same message.
Currently downloading SDK SP2. Perhaps that will work?
 
Not sure that SP2 will make any difference. Perhaps you can zip up the ADE project file and post it as an attachment to a post here. That way we can check it in case there is some other problem.
 
then put it all back including SDK SP1a and MSXML 4.0 SP2 using default C disk, not my favourite location

This is certainly not a favourite location in Vista or W7. It would be better to create a new folder and install FSX and ADE there.
 
envir.jpg

View attachment PECH_ADE_JMR.zip

Zipped PECH_ADE_JMR.ad2 and the environment screen.
Installed SDK SP2, as you forecast, no change.
Tried compiling a stock airport but same error again.
James
 
Hi James,

I think the problem is that you have the SDK installed in C:\Program Files.

It won't compile on my system since you have included a <ModelData tag:

Code:
ScruffyDuck Scenery Design Engine Compiling
Using UNKNOWN BglComp....


Parsing document: Q:\Drive P\My airfields\PECH\PECH_ADEX_GHD.xml

INTERNAL COMPILER ERROR:  #C2014: Failed to load model data in file: F:\fsx\SimObjects\Airplanes\ALPHA Heinkel He111H\model.H6\He111_interior.mdl
INTERNAL COMPILER ERROR:  #C2149: Failed to load model data!  Does the file exist?
INTERNAL COMPILER ERROR:  #C2340: Failed to finalize MODEL_DATA!
INTERNAL COMPILER ERROR:  #C2032: XML Parse Error!  Element tree follows:

ERROR: <FSData 
ERROR: 	version = 9.0
ERROR: >
ERROR: 	<ModelData 
ERROR: 		sourceFile = F:\fsx\SimObjects\Airplanes\ALPHA Heinkel He111H\model.H6\He111_interior.mdl
ERROR: 		fileOffset = 0
ERROR: 	>
ERROR: 
INTERNAL COMPILER ERROR:  #C2024: Failed to process closing element tag <ModelData> near line 246!
INTERNAL COMPILER ERROR:  #C2607: Compilation errors detected, compilation failed!


Parse complete!
 
Last edited:
Thanks for trying my file. Can you tell me how to remove the tag and where to find it?
I deleted all ADE from my system, reloaded to latest version, moved SDK to f disk biut still get the following when I try to compile
ScruffyDuck Scenery Design Engine Compiling
Using UNKNOWN BglComp....

INTERNAL COMPILER ERROR: #C1003: Failed to create MSXML object! (0x80040154)

Parsing document: F:\ADE Work\Work\PECH_ADEX_JMR.xml

INTERNAL COMPILER ERROR: #C2430: Unrecoverable error parsing XML!
INTERNAL COMPILER ERROR: #C2006: Parse failed (0x80004005)
INTERNAL COMPILER ERROR: #C2003: Failed to process file: F:\ADE Work\Work\PECH_ADEX_JMR.xml

Could it be something to do with C++ redists? I'm not very knowledgeable in this area but the C1003 code looks suspicious.
James
 
Hi,

The reason for George's error is that he has included an He-111 model in his scenery but did not include the MDL file in the zip. Go to List/Models and delete the He-111 and then the AF2 file compiles just fine for me.

James, try deleting the He-111 and compiling again. If you still get an error then there is something going on in your computer system that is preventing it - the file is fine.

Hope this helps,
 
OK removed the model from the list but still getting the same error.

My system is ASUS P5Q SE2 mobo with quad Intel Q6600 2.4GHz, 4Gb DDR memory, 6 SATA disk drives, LG BluRay writer, Vista 64 SP2 Home Premium.
The MSXML is version 4.0 SP2 and all other MS programs are the latest release. ADE is the latest release, FSX SDK is SP2 and on the same disk as my FSX. System is hard-networked to our edit system and attached to a wireless N router Netgear DGN2000B.
Apart from making a few programs XP compatible, all other programs run correctly.
It seems strange that the compile error is different to your message as the MSXML creation fails so completely on mine. I can generate an XML file when I compile but apart from seeing the model tag which you referred to (now gone), it doesn't give me any clues on what to do next.
James
 
I agree it's very confusing, since it appears you have things set correctly. I assume you have moved the SDK installation out of the Program Files folder? Your image still shows it located there.

Sorry,
 
Presumably the SDK was not just copied somewhere else but un-installed and re-installed?
 
The reason for George's error is that he has included an He-111 model in his scenery but did not include the MDL file in the zip. Go to List/Models and delete the He-111 and then the AF2 file compiles just fine for me.

Yep, after deleting the He-111 it compiled fine in ADEX.
 
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