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Hey guys,
Could one possibly use the FSX compiler to make FS9 models??
What if you could take the base 2 MDL files from FSX and hex edit them into a FS9 model?
If FSX can export FS9 materials, can it also export FS9 animations?
What if the GUID's werent needed in a FS9 model. Can one create a program that would go through a MDL file and delete any and all GUID sets? A cleaner program of sorts? This would enable a faster model splicing/adaption.
Then one would need to create a 'base' MDL Notepad platform, then copy/paste the two model elements into the FS9 MDL platform template.
Man, I hope this works...... I sooooo need a better FS9 compiler.
Bill
Could one possibly use the FSX compiler to make FS9 models??
What if you could take the base 2 MDL files from FSX and hex edit them into a FS9 model?
If FSX can export FS9 materials, can it also export FS9 animations?
What if the GUID's werent needed in a FS9 model. Can one create a program that would go through a MDL file and delete any and all GUID sets? A cleaner program of sorts? This would enable a faster model splicing/adaption.
Then one would need to create a 'base' MDL Notepad platform, then copy/paste the two model elements into the FS9 MDL platform template.
Man, I hope this works...... I sooooo need a better FS9 compiler.
Bill
