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Hello Everyone on the FSDeveloper forum!
Hope you're doing well. I am working with a good friend to create scenery for an airport in the USA (San Diego - KSAN). But we have one issue. The issue is, I have managed to get the photoreal showing in the simulator but it,s placement is not correct. It's north to the airport and a solid few KM away from where it should be.
Step I've taken to achieve this problem:
Using the earthexploer site (USGS) to get the photoreal scenery. On the earth view draw a square and select it over San Diego and then hit data sets.
http://i.imgur.com/mw9hxlc.jpg
After this I tick Aerial Imagery and select High resolution orthoimagery and hit results.
http://i.imgur.com/pfVeoE9.jpg
I then download the latest year (2014 in this case) and download all required files to fit in the square.
I am left with JPEG files, split into 4.
I then use Global Mapper to create one GEOTIFF file (TIF) format.
I can view the image and it works well no drama.
I then blendmask it and what not, and export them to TIF formats and the actual photoreal scenery to BMP.
I then use resampler.exe from the P3D SDK compile the images into a BGL format. I use the the config file seen below in quotation marks to tell the resampler to do what with the images. This is where I believe the problem is, BUT I may be wrong.
The following information (coordinates) are wrong, and hence for the poor placement seen in the simulator. Is there something specific I have to do to get that information? Or are my steps wrong? I've been struggling for a week now, and ANY help would mean the world to me.
ulyMap = 32.7322200495244
ulxMap = -117.190301090365
xDim = 1.07288360595653E-05
yDim = 9.0249747355327E-06
http://i.imgur.com/dlEOlu5.png
"[Source]
Type = MultiSource
NumberOfSources = 4
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "KSANHD.bmp"
Variation = January, February, March, April, May, June, July, August, September, October, November, December
Channel_BlendMask = 2.0
Channel_LandWaterMask = 3.0
ulyMap = 32.7322200495244
ulxMap = -117.190301090365
xDim = 1.07288360595653E-05
yDim = 9.0249747355327E-06
[Source2]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "KSANHD_B.tif"
SamplingMethod = Gaussian
ulyMap = 32.7322200495244
ulxMap = -117.190301090365
xDim = 1.07288360595653E-05
yDim = 9.0249747355327E-06
[Source3]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "KSANHD_W.tif"
SamplingMethod = Gaussian
ulyMap = 32.7322200495244
ulxMap = -117.190301090365
xDim = 1.07288360595653E-05
yDim = 9.0249747355327E-06
[Source4]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "KSANHD_lm.bmp"
SamplingMethod = Gaussian
ulyMap = 32.7322200495244
ulxMap = -117.190301090365
xDim = 1.07288360595653E-05
yDim = 9.0249747355327E-06
[Destination]
DestDir = "."
DestBaseFileName = "KSAN"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 85
"
Many Thanks!
Hope you're doing well. I am working with a good friend to create scenery for an airport in the USA (San Diego - KSAN). But we have one issue. The issue is, I have managed to get the photoreal showing in the simulator but it,s placement is not correct. It's north to the airport and a solid few KM away from where it should be.
Step I've taken to achieve this problem:
Using the earthexploer site (USGS) to get the photoreal scenery. On the earth view draw a square and select it over San Diego and then hit data sets.
http://i.imgur.com/mw9hxlc.jpg
After this I tick Aerial Imagery and select High resolution orthoimagery and hit results.
http://i.imgur.com/pfVeoE9.jpg
I then download the latest year (2014 in this case) and download all required files to fit in the square.
I am left with JPEG files, split into 4.
I then use Global Mapper to create one GEOTIFF file (TIF) format.
I can view the image and it works well no drama.
I then blendmask it and what not, and export them to TIF formats and the actual photoreal scenery to BMP.
I then use resampler.exe from the P3D SDK compile the images into a BGL format. I use the the config file seen below in quotation marks to tell the resampler to do what with the images. This is where I believe the problem is, BUT I may be wrong.
The following information (coordinates) are wrong, and hence for the poor placement seen in the simulator. Is there something specific I have to do to get that information? Or are my steps wrong? I've been struggling for a week now, and ANY help would mean the world to me.
ulyMap = 32.7322200495244
ulxMap = -117.190301090365
xDim = 1.07288360595653E-05
yDim = 9.0249747355327E-06
http://i.imgur.com/dlEOlu5.png
"[Source]
Type = MultiSource
NumberOfSources = 4
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "KSANHD.bmp"
Variation = January, February, March, April, May, June, July, August, September, October, November, December
Channel_BlendMask = 2.0
Channel_LandWaterMask = 3.0
ulyMap = 32.7322200495244
ulxMap = -117.190301090365
xDim = 1.07288360595653E-05
yDim = 9.0249747355327E-06
[Source2]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "KSANHD_B.tif"
SamplingMethod = Gaussian
ulyMap = 32.7322200495244
ulxMap = -117.190301090365
xDim = 1.07288360595653E-05
yDim = 9.0249747355327E-06
[Source3]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "KSANHD_W.tif"
SamplingMethod = Gaussian
ulyMap = 32.7322200495244
ulxMap = -117.190301090365
xDim = 1.07288360595653E-05
yDim = 9.0249747355327E-06
[Source4]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "KSANHD_lm.bmp"
SamplingMethod = Gaussian
ulyMap = 32.7322200495244
ulxMap = -117.190301090365
xDim = 1.07288360595653E-05
yDim = 9.0249747355327E-06
[Destination]
DestDir = "."
DestBaseFileName = "KSAN"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 85
"
Many Thanks!
