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People,
How i can extract a MDL UVMAP? At the time of FS2004 we had ACM that did this easily, in fact every day I'm getting more and more disgusted with the simulation, with almost 25 years involved in it!
Thanks to complicated modeling for no reason, like Carenado and its stupid paintkits that are impossible to repaint in 2D or even simple traffic planes like FAIB that have a separate belly and roof, complicating paintings that could be done in 30 minutes.
So, I'm having no success getting UVMAP in photoshop (CC2015) using the 3D method, the UVMAPPER program hasn't given me any success either, and ok, there are big modelers that put UVMAP like FAIB, but on the other hand PMDG that charges 100 USD for an add on, didn't have UVMAP in the NGX paintkit, I won't even talk about Carenado.
Any suggestions for a program that I can simply move the MDL to or even generate an OBJ via MCX and extract the uvmap in a few clicks, like it was in the late FS2004 on ACM?
How i can extract a MDL UVMAP? At the time of FS2004 we had ACM that did this easily, in fact every day I'm getting more and more disgusted with the simulation, with almost 25 years involved in it!
Thanks to complicated modeling for no reason, like Carenado and its stupid paintkits that are impossible to repaint in 2D or even simple traffic planes like FAIB that have a separate belly and roof, complicating paintings that could be done in 30 minutes.
So, I'm having no success getting UVMAP in photoshop (CC2015) using the 3D method, the UVMAPPER program hasn't given me any success either, and ok, there are big modelers that put UVMAP like FAIB, but on the other hand PMDG that charges 100 USD for an add on, didn't have UVMAP in the NGX paintkit, I won't even talk about Carenado.
Any suggestions for a program that I can simply move the MDL to or even generate an OBJ via MCX and extract the uvmap in a few clicks, like it was in the late FS2004 on ACM?