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UVW mapping in Max 20xx

hairyspin

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What does this picture show? A texture sheet from a modeling project with 98 objects mapped to it. Yes, 98 objects, and if you use Max 2008 or newer you can apply a UVW Unwrap to all 98 at once and edit the layout at one go (if you're mad enough...) and render the result to texture like this:-


980bjects.jpg




More sensibly, you can have a number of objects to lay out or add to a texture sheet and the whole job can be done in Max. No need to shuffle from LithUnwrap to Photoshop and back to Max (or Gmax). BTW, Max exports in .3ds for LithUnwrap if you want to make a neatly colour-coded template like you used to from Gmax - no Quake plugin needed.

I originally did this in Gmax, object by object. Thanks to the FFG toolset I now have the project in Max 2008 and am discovering what a boon its mapping tools are. They're simply amazing!! :D
 
Unlike Bill O I purchased Max with little research, and was initially disappointed.

The mapping tools, texture baking (and animated rendering sequences for kids' school videos) are the coolest things.
 
Max is awesome....! Very costly, but very awesome.

If only it was more affordable so many more could get it. I had to wait years to get it.
 
For those of us that are not students or teachers that is not an option.

Also, not usable for anything that you might sell commercially.
 
hcornea, Im very happy to know that people with believes alike yours still exist. Look, you dont sell MAX file, you dont need to tell anybody that you use Student MAX to crate art. We compile the files to X then they become MDL then good knows BGL files...
And if anyone need to know, if you need to provide tools that you working with - do it.. G-max, Blender, Gimp...
I Just LOL.. Ok. thats your business..:D:D:D:D:D:D LOL
 
No FSFox,

Just because you can break the law, it doesn't make it right to do so. If the world operated that way, it would be a pretty sad planet!

IMHO, the idea that "It's only wrong if you get caught" is a symptom of a very egocentric society. "Me" above all else is never going to end happily.

Further, you can not honestly sell a product and expect people to buy (cf steal) it if you have not made it honestly.

Yes Max is expensive. A team of clever people spent thousands of hours developing it .... Perhaps like the models you created with it.
 
Ok ok.. Got you. I will make my Models with the same Powerful Blender, make a bake then transfer to G-Max, then apply textures and GUIDs, then make them X format then MDL, then then then then and then sell...No problem.
:wizard: I will delete all of my 3ds max Copies, so no one can chase me.
But before that I will just Export my files to 3ds so Blender can read them.. Thats not a problem. Law first and then the substance in the head. :D
 
Great to hear you've had a change of heart.

The law of course, is simply to protect us all from the worst possible behaviours.

One should always endeavor to operate at a better level than that. No doubt that is the 'substance in the head' to which you refer: some form of moral code.

Good for you.
 
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