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FSX Vehicle Animation

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unitedkingdom
Hi

I've created an animation of a vehicle travelling along a road, it started parked, sets off, drives for 2 minutes at 10mph then parks in a different area. To have the return journey would mean having the vehicle driving backwards :confused: It is possibile to have a setting that could reset the animation back to its start point after a set amount of time?

Or

Is it possibile to have a second animation that is triggered once the first animation is finished, again after a set amount of time. So say it drives to its end point, stays there for 4 mintues, then triggers another animation with the vehicle pointing the correct way for its return journey, the loop just repeats over and over.

;)
 
Now, I really don't know anything about scenery design, but perhaps just animate so when the car reach its destination it turns and drive back.

Or it disappears and a new car spawn and drives back using a set of timers.
 
I followed the eresim tutorial, "Animated vehicles" and i think you have to tick off the "loop" box option, in path options. the vehicle will be in the first position once arrive to the end of the path,
 
Last edited:
Hi

I've created an animation of a vehicle travelling along a road, it started parked, sets off, drives for 2 minutes at 10mph then parks in a different area. To have the return journey would mean having the vehicle driving backwards :confused: It is possibile to have a setting that could reset the animation back to its start point after a set amount of time?

Or

Is it possibile to have a second animation that is triggered once the first animation is finished, again after a set amount of time. So say it drives to its end point, stays there for 4 mintues, then triggers another animation with the vehicle pointing the correct way for its return journey, the loop just repeats over and over.

;)
Recently read your question. I can animate a vehicle to follow a line or path.cuando the vehicle reaches the end of that line automatically starts again at the starting point of the animation. But you can vary the amount of frames, for example, if the path of the vehicle takes 200 frames can put on the timeline the end in 300 frames, that means when the vehicle reaches the end of its route will be time 100 frames arrested in that position and then start again. I hope you serve my explanation, but tell me and I'll make a video
 
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