• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Very strange Collision problem

The glass in your scenery looks great. I have played around with using MSFS material Glass and also not using it and also with the colour (tinting of course) alpha channel, metallic and roughness settings but never achieved what I see in your scenery. Any tips?
 
Hi Rick Sorry for such a delay in responding to your suggestion. I read that article in the SDK documentation and also that it refers to using it in 3ds Max. I wonder how that is achieved in Blender (linking the shape collider to the first LOD) as I don't own 3ds Max and and don't want to purchase it just to add collision.
 
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