• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FS2004 VGDS Tweaker

Messages
28
Country
philippines
Hi im having a problem installing the VGDS on my scenery, im using E-Z scenery to install VGDS but all i can see is "Too Far", i've search all possible solution but i didn't find any solution. Im also confused with this CAT which is not mention on the tutorial for VGDS. Any solution for this thanks
 
Hi,

CAT has nothing to do with the VGDS objects, you don't need CAT for them.

Did you generate the VGDS MDL with exactly the same heading as you placed it with in Instant Scenery? Else the checks that determine the text on the VGDS don't work correctly.
 
Hi Arno, Thanks for the reply, yes i did generate the MDL file, i also followed the heading which is 90. Are referring on the textures? i include all the textures.
 
So you placed it with heading 90 and for the model you generated you also entered 90 degrees? That should work. What stopping distance did you enter for the VGDS?
 
I tried 270 this time and still i can't make it work, may aircraft is also facing 270 but still nothing happen. i attached the mdl file. anyway im using window7 64bits might be helpful. thanks
 

Attachments

Just want to update finally its working now i don't know what i did before that wont work but after trying it again its working now :) thanks
 
Does it affect the VGDS if i have a VGDS on the other side like i have a VGDS with HDG of 90 and its working fine but with HDG of 270 it does not work. :confused:
 
Hi,

If you have two VGDS systems, one with heading 90 and one with heading 270, you need to make two different MDL files. Unfortunately some of the checks used in the code does not respond to the XML placement rotation of the objects.
 
Back
Top