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Water exclusions

Paavo

Resource contributor
Messages
192
Country
estonia
Hi all,

whenever I exclude water -- no matter how small the exclusion area is -- water gets removed from a whole large square. Is it a bug or a feature?
 
Hi all,

whenever I exclude water -- no matter how small the exclusion area is -- water gets removed from a whole large square. Is it a bug or a feature?

Feature. You are requesting one or more water polygons to be removed. You cannot remove partial polygons.

-Doug
 
Thanks for clearing this up.

What is the best method of restoring water? Taking a screenshot in TmfViewer and drawing a new poly by hand?
 
Re Water

Hello, yes I have the same problem. In fact there are water polygons created by Microsoft. We can not see them as we draw ours in googleErth. The thing is to use the complicated SDK tool to edit the default scenery. But what I do is draw a bigger polygon than the square made by the exclusion, and then tag it with water again...:D

Dear DougMatthews, do you know how can we change water color or the tag for inland water code, please?

As you can see in my video:

http://www.youtube.com/watch?v=Qcf2BJjH0Sk

This blue water in south america (French Guiana) dosen't match reallity. In fact it is brown. In the SDK they give color shame 8, 9, so and so. But I don't know where to put this...
Thank you much! :rolleyes:
 
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This blue water in south america (French Guiana) dosen't match reallity. In fact it is brown. In the SDK they give color shame 8, 9, so and so. But I don't know where to put this...
Thank you much! :rolleyes:

I suggest you use EZ-Landclass by Russel Dirks to change the water color.

I did it for Lake Nicaragua as an experiment and it worked well. The water was too bright blue, so I toned it down some.
 
EZLandClass

Dear Mace, how were u able to change water with EZ Land class? It is such a hard job, because the lod part is too small and hazardous. When I color a parcell I just have a small point colored in my scenery? Is it the way to do it point by point? I hope I'm mistaking. It's to bad that we can not color the whole hydropolygon:cool:
 
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Dear Mace, how were u able to change water with EZ Land class? It is such a hard job, because the lod part is too small and hazardous. When I color a parcell I just have a small point colored in my scenery? Is it the way to do it point by point? I hope I'm mistaking. It's to bad that we can not color the whole hydropolygon:cool:

Yes that is how you use EZ-Landclass...you color each small cell point by point.

But a trick to use, is to put in a bunch of cells, and then copy and paste those cells to cover large areas at once.

EZ-Landclass is not the most ideal tool for doing land/waterclass over large huge areas. It is more ideal for small adjustments and so forth. In my opinion of course. But certainly large areas can be done via copy and paste.

I do think that you can also do large areas using resample.exe and a paint program. But that method is not so easy. EZ-Landclass is an easy way to do small areas.
 
Re

Thank you Mace, I thought I was wrong. Ok I will try to do it that way, my rivers are a bit long...:o Also it mix the brown color with the blue default color. So I get a grey which is good for the sea but never get the brown for south america river as it is in a mission of FSX. Thank you much cause it will be better anyway:cool:
 
Thank you Mace, I thought I was wrong. Ok I will try to do it that way, my rivers are a bit long...:o Also it mix the brown color with the blue default color. So I get a grey which is good for the sea but never get the brown for south america river as it is in a mission of FSX. Thank you much cause it will be better anyway:cool:

I am doing the San Juan River in Nicaragua, and I am using "inland river deep" which seems to be a brown color. Sort of brownish-gray color. I think it is accurate for a tropical river. I live next to the Mississippi River and it is muddy brown/slate gray.
 
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