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P3D v4 Weird issue with texture parameters not being retained

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166
I am exporting a model using the P3D V4 format (not 4.4 PBR) and some of the texture parameters aren't being retained.

In Material Editor I have set the property display list to P3D V4 but some of the properties aren't being retained.

For instance I set Ambient Colour to 229,229,229 but everytime I export the model and re-import it Ambient Colour is set to 255,255,255

The other properties seem to be fine. Any idea what simple obvious thing I have missed?

Thanks
Gavin
 
Hi,

Let me double check, but I don't think the ambient color is stored in the mdl file. Or sometimes XtoMDL also overwrites parameters based on other parameters.
 
Hi,

I had a look in the source code. The FSX/P3D MDL format does not store the ambient color, so the MDL importer automatically assigns the diffuse color to the ambient color attribute on import.
In the next development release I will remove the ambient color attribute from the FSX and P3D v4 material attributes.
 
Thanks Arno,
stops me tearing my (receding) hair out trying to figure out what I have missed.

Gavin
 
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