Hi Girls and Guys!
Well, I've created my hometown for FSX.
I am using SBuilderX to create photoreal textures , Blend and Watermask created with Photoshop and I am using resample to create my bgl files.
After edeting Background image, blend and watermask for better results... old scenery returned as you can see in Problem2.jpg. How to get back a nice waterline?
The other big issue is the elevation data as you can see in Problem3.jpg. I've just made a Flattern for the local Airfield. What do you recommend for projects like mine?
I hope you can help. If there are questions, just ask.
Thanks,
Ben
Well, I've created my hometown for FSX.
I am using SBuilderX to create photoreal textures , Blend and Watermask created with Photoshop and I am using resample to create my bgl files.
After edeting Background image, blend and watermask for better results... old scenery returned as you can see in Problem2.jpg. How to get back a nice waterline?
The other big issue is the elevation data as you can see in Problem3.jpg. I've just made a Flattern for the local Airfield. What do you recommend for projects like mine?
I hope you can help. If there are questions, just ask.
Thanks,
Ben

