Hi there all.
I have fallen in love with a new application called sketchup. www.sketchup.com. It's real easy to use and the results are amazing.
Then I had a brainwave and thought why don't I build scenery for FS9. Which I love. So I built an airport (made it too complicated to start off with, traits of real life, so I simplified it), but then didn't know how to export it, so found this forum and had another brainwave, export sketchup - import gmax - export MDL. Voola, I have a xml and mdl file.
Now the big question. How to make the MDL a BGL and how to see the BGL in the Runway12 application.
I tried dropping the MDL on the BGLcompiler exe and it did something but I can't find it or don't know where it put it.
So any help with A: MDL to BGL and B: To be able to use runway12 to place my objects.
Thanks for the Forum it's brilliant, brilliant.
Ryan
I have fallen in love with a new application called sketchup. www.sketchup.com. It's real easy to use and the results are amazing.
Then I had a brainwave and thought why don't I build scenery for FS9. Which I love. So I built an airport (made it too complicated to start off with, traits of real life, so I simplified it), but then didn't know how to export it, so found this forum and had another brainwave, export sketchup - import gmax - export MDL. Voola, I have a xml and mdl file.
Now the big question. How to make the MDL a BGL and how to see the BGL in the Runway12 application.
I tried dropping the MDL on the BGLcompiler exe and it did something but I can't find it or don't know where it put it.
So any help with A: MDL to BGL and B: To be able to use runway12 to place my objects.
Thanks for the Forum it's brilliant, brilliant.
Ryan


