Good morning everyone,
I have been designing airports with ADE for quite some time and decided that the time had come to push it further scenery wise in my FSX.
As i am very comfortable learning new soft wares, i went ahead and got familiar with FS Earth tiles so i can have some photo realistic scenery of my region.
I was successful at editing the masks for the water lines, create my bgl's and have them to show in FSX.
Sadly, any lakes i have in these bgl's that were not part of the default FSX scenery is showing in brown...no water.
I believe i understand the how to fix it but unsure about which tool to use at this point in time.
If my understanding is correct, i have to create polygons to exclude the default FSX ground polygons, then on top of that, new water polygons to recreate these missing lakes.
Am i getting this right, what would be the best tool to perform such stunt?
Thank you in advance for any help provided on this matter. Truly appreciated.
I have been designing airports with ADE for quite some time and decided that the time had come to push it further scenery wise in my FSX.
As i am very comfortable learning new soft wares, i went ahead and got familiar with FS Earth tiles so i can have some photo realistic scenery of my region.
I was successful at editing the masks for the water lines, create my bgl's and have them to show in FSX.
Sadly, any lakes i have in these bgl's that were not part of the default FSX scenery is showing in brown...no water.
I believe i understand the how to fix it but unsure about which tool to use at this point in time.
If my understanding is correct, i have to create polygons to exclude the default FSX ground polygons, then on top of that, new water polygons to recreate these missing lakes.
Am i getting this right, what would be the best tool to perform such stunt?
Thank you in advance for any help provided on this matter. Truly appreciated.



