Hello every body
I've created a taxilight using a material named LIGHT_NAV. Then used MDL tweaker II for fix the GBL_LIGHT problem.
the taxi light shows in fs9 very good. But when I tryed to add the night/day condition, the light still apears on day time.
This is my luz_0.asm
This is the luz_0.asm tweaked by me
Anyone can help me please? thanks
best regards.
I've created a taxilight using a material named LIGHT_NAV. Then used MDL tweaker II for fix the GBL_LIGHT problem.
the taxi light shows in fs9 very good. But when I tryed to add the night/day condition, the light still apears on day time.
This is my luz_0.asm
Code:
luz_MasterScale_2 label BGLCODE
IFMSK nolgt_1, dict_0_g_lightStates, LIGHT_NAV_MASK
BGL_LIGHT LIGHT_NAV, -0.008, 0.340, 0.004, 20, 0.60, 0.40, 0FF0022B5h, 0.000000, 0.000000, 1.000000 ; source poly num = 517
nolgt_1 label BGLCODE
BGL_RETURN
This is the luz_0.asm tweaked by me
Code:
luz_MasterScale_2 label BGLCODE
IFMSK nolgt_1, dict_0_g_lightStates, LIGHT_NAV_MASK
IFIN1 nolgt_1, tod, 2, 4
BGL_LIGHT LIGHT_NAV, -0.008, 0.340, 0.004, 20, 0.60, 0.40, 0FF0022B5h, 0.000000, 0.000000, 1.000000 ; source poly num = 517
nolgt_1 label word
nolgt_1 label BGLCODE
BGL_RETURN
Anyone can help me please? thanks
best regards.

