Sorry for being so slow in replying Reggie, been away enjoying some sun, sand and surf.
YBUD is still in roughly the same setup as the default, just a few minor adjustments to enable the airport to line up with the photoreal base. the only problem is with runway 14 and the nearest taxiway - unfortunately that is where the airliners enter when departing for takeoff to the South/East.
I did manage to force aircraft from that taxiway to go to the end of rwy 14 by extending the runway link well beyond the runway end point, but that just created a couple of new problems, notably the departing aircraft going beyond the runway end to turn around.
I've had to settle with aircraft entering the runway from that particular taxiway and departing to the South/East, starting their takeoff from that point.
Another issue I had with YBUD related to the grass strip. under normal circumstances, these crosswind runways are not used by AI aircraft but for YBUD, I had to specifically stop takeoff and landings in the runway setup to stop Dash 8 and B737 aircraft from landing on the grass. Why is this so when I can't get small AI aircraft to go anywhere near these smaller crosswind runways elsewhere.