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Hello Guys!
This is my first time working with FSX Gamepack. I try to make some windows with reflection. Although I have read the SDK tutorial I get a strange reflection on my object. THe whole object is reflecting:
This is my alpha channel. BMP DXT3 on diffuse slot.
And here is my material (FSX material):
Can somebody tell me what is the mistake here?
Maybe could you please send me a working example for window reflection? I've checked the SDK's oil rig, but it has really a lot of material I can not distinguish which one is assigned.
Thanks a lot!
This is my first time working with FSX Gamepack. I try to make some windows with reflection. Although I have read the SDK tutorial I get a strange reflection on my object. THe whole object is reflecting:
This is my alpha channel. BMP DXT3 on diffuse slot.
And here is my material (FSX material):
Can somebody tell me what is the mistake here?
Maybe could you please send me a working example for window reflection? I've checked the SDK's oil rig, but it has really a lot of material I can not distinguish which one is assigned.
Thanks a lot!



