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Windows Update := "Failed to validate timestamp data from file "

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unitedkingdom
This morning (UK time) I had the Windows 11 update install, rebooted and went to carry on with a scenery project which had happily built yesterday. One new building models added overnight with 2 new textures.

On "build and export" I get the following error message for about 6 objects, which are in facr scenarii definition files which had not been changed

"" Failed to validate timestamp data from file "

I have re-set the system clock to UK timezone, and the issue persists.

Does anybody have an idea what is going on, and how do I fix it please?
 
Do a right click on a failing file, query the Properties tab and check to see if any of the three time/dates are in a valid format. That's a point - it hasn't gone all US-keyboard on you, has it?
 
Do a right click on a failing file, query the Properties tab and check to see if any of the three time/dates are in a valid format. That's a point - it hasn't gone all US-keyboard on you, has it?
Hi, I resolved it with a brutal approach before your suggestion. Located the folder with timestamps in, copied to a safe location, then deleted them all and ran a “build and export” with no errors.

No, the keyboard configuration had remained UK.
 
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