• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

XSimulate Design Group hiring a panel renderer/texture artist!

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unitedstates
Unfortunately our long-time panel renderer and texture artist, Kyle Shurb, has had to leave the team due to real world constraints.


XSimuatel is actively searching for a replacement. We are looking for those who are skilled at making high resolution textures from real-world photos, and who has much experience creating renders through 3D Studio. Previous FS experience is highly preferred!

This is a paid position and you would be brought onto the staff full time. If you feel you have what it takes to do this job, email me directly at jochenheiden@san.rr.com and if you can put together a resume or CV of your skills that will be best for me to see if you're who we're looking for.


Thank you.
-Shane Olguin
 
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