Hi
Does anyone have any clue why this is happening?
I'm using 3dsmax and xtomdl (prepar3d V1.4) to export my models into FSX. If I drop my .x file of the Hangar in the picture below onto xtomdl.exe, this is what I get

A nice model, no problems with the baredwire fence...But there are no LODs active on the Hangar becuase of drawcall batching.....
I read up a bit and found I have to have an empty .xanim file to active the LOD when dropping it on xtomdl becuase drawcall batching is on by default.
So i did that and this is now what i get,

the LODS are now active but something happens to the zbias on the barbedwire causing the hangar to become see through even though that model has not been altered?????
If i export my model into Gmax and export it from there, i dont get this issue at all and I dont want to have to export all my models into Gmax just to export them and was wondering if anyone else had come across this or if theres a way to get LODs but without the annoying alpha effect apart from using Gmax???
Stevo
Does anyone have any clue why this is happening?
I'm using 3dsmax and xtomdl (prepar3d V1.4) to export my models into FSX. If I drop my .x file of the Hangar in the picture below onto xtomdl.exe, this is what I get

A nice model, no problems with the baredwire fence...But there are no LODs active on the Hangar becuase of drawcall batching.....
I read up a bit and found I have to have an empty .xanim file to active the LOD when dropping it on xtomdl becuase drawcall batching is on by default.
So i did that and this is now what i get,

the LODS are now active but something happens to the zbias on the barbedwire causing the hangar to become see through even though that model has not been altered?????
If i export my model into Gmax and export it from there, i dont get this issue at all and I dont want to have to export all my models into Gmax just to export them and was wondering if anyone else had come across this or if theres a way to get LODs but without the annoying alpha effect apart from using Gmax???
Stevo




