- Messages
- 34,349
- Country

Hi all,
I am in the process of letting MCX detect if all prerequisites for XtoMDL are present on the machine (things like the right C++ redistributables, DirectX, etc).
Now I am also checking if XtoMDL itself is a x86 or x64 application and I am a bit puzzled there. It seems that from P3D v4 XtoMDL is a 64 bit application. In the older versions it is a x86 application. Even when there is a 64 bit plugin for 3DS Max in these versions. Is that logical? I thought there was a 64 bit version of XtoMDL before as well.
I am in the process of letting MCX detect if all prerequisites for XtoMDL are present on the machine (things like the right C++ redistributables, DirectX, etc).
Now I am also checking if XtoMDL itself is a x86 or x64 application and I am a bit puzzled there. It seems that from P3D v4 XtoMDL is a 64 bit application. In the older versions it is a x86 application. Even when there is a 64 bit plugin for 3DS Max in these versions. Is that logical? I thought there was a 64 bit version of XtoMDL before as well.
