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I animated a jetway in Gmax for my Pasco V2 Scenery that I am currently working on. When animating on the Z axis only, the rotation towards the aircraft...all the parts work perfectly. Now when I try to add the Y axis to go vertical, to position the jetway with the door height it works in Gmax. But when I create the mdl and add my conditions with cat compile, the bgl the model is completly apart. The wheels at the head of the jetway, and the stairs are way out in front. Whats going on here and what can I due to fix it? I have watched the tutorial alot but it does not talk about this issue. Here is a picture to show what result I get after adding the Y vertical axis.



