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YPPH - Perth Airport Master Plan - Assistance Req'd

Messages
6
Country
australia
Hi there, first time project here.
I would like to complete YPPH as per the Master Plan several billion dollar project that is transforming our city at the moment. I have attached all of the documents / imagery that I can find for the project as well as the updated bgl.
I have invested about 20hrs putting together the runways / taxiways as per the master plan and believe that it is accurate.

I need help with:
1 - a plan on how to integrate the 4 new terminals being built which are only at design phase right now.
2 - anyone who can help with turning original photographs into buildings, as I cannot understand how Instant Object Makers works for the life of me... Ideally, I could provide photography of the buildings and the sites in general.
3 - advice on how to remove trees from the new runway 03R and the right hand side new apron. I have followed YouTubes on using the ground poly, but it does not remove the trees from the OrbX Australia that I am using.
4 - anyone who knows why the intersections, VOR's are so far different from the SID's and STAR's that I'd like to have in here.

Enjoy,
Rod Meyer
 

Attachments

  • YPPH_ADEX_RGM_CVX.bgl
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  • YPPH_ADEX_RGM.BGL
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  • YPPH chart.pdf
    YPPH chart.pdf
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  • Screen shot 2014-07-17 at 12.07.26 PM.png
    Screen shot 2014-07-17 at 12.07.26 PM.png
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  • 4cee5d1e7ee4418099ae4779767f1340-perth-closer-Aerial-Hero-Shot.jpg
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  • perth-New-International-Domestic-Pier.jpg
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Very, very complicated airport for the first timer.
I guess that you have tried to make at least something on it, but gave up because investment of 20 hrs.
Instant Object maker is tool for primitive models (cube, surface, rectangle..) YPPH is not a primitive one.
SIDs and STARs are Standard departure and arrival procedures.
VOR is VHF omnidirectional range. VOR produces an angle between the station and the receiver in the aircraft.
As per your saying that you "would like to complete YPPH" then you need to start from another end.
Invest your time in learning Free Blender 3D or if you can afford 3ds max. it will take you 100 times more than "20 hours", but you will gain finally and then we would talk about help.
If you still need help at this stage then i suggest your project is going to be somebody's else than yours.
 
Huh, fascinating. SketchUp is free and produces excellent models for FSX, FS9 and P3D. Plus the user has the option of easily integrating all the existing models in the area using the SU Warehouse.
Everything else, the trees, the navaids; that just requires studying the particular problem - trees on the runway are specific to that particular airport .bgl, you would want to search "excludes," "ground polygons" and "autogen." YouTube is cool, but I learned the vast majority of my FSX skill from this site alone, so...search more and have at it!
 
Thank You FSFOX, I agree there is a LOT for me to learn in order to take on this project properly. In the last month I have taken on two other airports from scratch and followed a YouTube tutorial from Sagga Toure through the entire process which has really helped. I will look into Blender3D and 3DS Max, Sketchuo in the meantime. Thanks for getting back to me with honest feedback.

regards,
Rod
 
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