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Hi guys,
Thanks for helping me out with all the silly questions I've had so far this last week, so here's another one: Having got the textures mapped and what have you, there seems to be some very bizarre things going on with the shading. I think the attached photos explain it better:
The first one shows what I think it should look like, according to Max9, and the other 3 are from FSX: as you can see, when facing into the light, the textures whiteout completely, and when facing away, the go very dark. This results in a very obvious line across the top of all the parts - despite them being the same part, not separate.
I've spent hours playing with the materials settings, and I'm at my wits end with this. Do any of the experts here have any ideas? Other than telling me to stick to the gauges...
Thanks for helping me out with all the silly questions I've had so far this last week, so here's another one: Having got the textures mapped and what have you, there seems to be some very bizarre things going on with the shading. I think the attached photos explain it better:
The first one shows what I think it should look like, according to Max9, and the other 3 are from FSX: as you can see, when facing into the light, the textures whiteout completely, and when facing away, the go very dark. This results in a very obvious line across the top of all the parts - despite them being the same part, not separate.
I've spent hours playing with the materials settings, and I'm at my wits end with this. Do any of the experts here have any ideas? Other than telling me to stick to the gauges...
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